A game designer and technical artist focusing on UI, UX, and asset development

Kitty Cat Catastrophic Catnundrum (K3C)


Project Statement

You are a poor, little, abandoned alley cat in the middle of a worn down city trying to survive the perils of a dangerous ally in the city. You fight your way to the top of the ally against all odds to the adulation and praise of all the other abandoned cats in the city! The odds are stacked against you as you’re a small cat in a big city but with will and determination, you can reach the top of the city and conquer it for yourself!

My Role

I was a Gameplay Programmer and Technical Artist, in charge of creating game mechanics and art asset integration into GameMaker.

The Dev Team

Vivien Hung, Concept Artist and Animator

Jesus Loreto, Technical Artist

Kevin Cho, Sound Engineer


Project Materials

If you would like to read or know more about the project, you can follow these links to find each individual materials.